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Enhancing Revisitation in Touchscreen Reading for Visually Impaired People with Semantic Navigation Design., , , , , и . Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 6 (3): 126:1-126:22 (2022)Observation of gravitational waves from two neutron star-black hole coalescences, , , , , , , , , и 1592 other автор(ы). (2021)cite arxiv:2106.15163.Opponent portrait for multiagent reinforcement learning in competitive environment., , , , , , и . Int. J. Intell. Syst., 36 (12): 7461-7474 (2021)DMINet: A lightweight dual-mixed channel-independent network for cataract recognition., , , , , , , и . IJCNN, стр. 1-8. IEEE, (2023)An Intelligent Math E-Tutoring System for Students with Specific Learning Disabilities., , , и . ASSETS, стр. 51:1-51:4. ACM, (2021)"It's Just Part of Me: " Understanding Avatar Diversity and Self-presentation of People with Disabilities in Social Virtual Reality., , , , и . ASSETS, стр. 4:1-4:16. ACM, (2022)Codebook Reconstruction with Word Correlation Feedback Mechanism., , и . ICIG, стр. 418-423. IEEE Computer Society, (2011)Finding a store, searching for a product: a study of daily challenges of low vision people., , и . UbiComp, стр. 61-72. ACM, (2016)PicoPet: "Real World" digital pet on a handheld projector., , , и . UIST (Adjunct Volume), стр. 1-2. ACM, (2011)StarRescue: the Design and Evaluation of A Turn-Taking Collaborative Game for Facilitating Autistic Children's Social Skills., , , , , , и . CHI, стр. 67:1-67:19. ACM, (2024)