Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Multiplayer Kinect Serious Games: A Review., and . Int. J. Game Based Learn., 5 (3): 45-61 (2015)Human-virtual character interaction: Toward understanding the influence of haptic feedback., , and . Comput. Animat. Virtual Worlds, (2019)User-Assisted Inverse Procedural Facade Modeling and Compressed Image Rendering., , , and . ISVC (2), volume 9475 of Lecture Notes in Computer Science, page 126-136. Springer, (2015)Estimating Gesture Accuracy in Motion-Based Health Games., , , , , , and . J. Virtual Real. Broadcast., (2014)A Comparison of Text-Annotated vs. Purely Visio-Spatial Instructions for Video Game Input Sequences., and . Comput. Entertain., 15 (2): 3:1-3:19 (2017)Building a Serious Game to Teach Secure Coding in Introductory Programming Courses., , , , and . Eurographics (Education Papers), page 33-40. Eurographics Association, (2012)Impact of graphical fidelity on physiological responses in virtual environments., , and . VRST, page 73-76. ACM, (2013)Cogent: A Case Study of Meaningful Gamification in Education with Virtual Currency., , , and . Int. J. Emerg. Technol. Learn., 10 (1): 39-45 (2015)Human, Virtual Human, Bump! A Preliminary Study on Haptic Feedback., , and . VR, page 1032-1033. IEEE, (2019)Art and code: the aesthetic legacy of Aldo Giorgini., and . SIGGRAPH Art Gallery, page 309-316. ACM, (2011)