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Users' needs, desires, and design preferences for recommendations in the living room., , , и . Multim. Syst., 15 (3): 159-171 (2009)MAUSE-COST294: a community of interest and practice., , , , и . Mobile HCI, стр. 319-320. ACM, (2005)An AR-Enabled Interactive Car Door to Extend In-Car Infotainment Systems for Rear Seat Passengers., , , и . CHI Extended Abstracts, стр. 404:1-404:6. ACM, (2021)Game User Experience Evaluation., и . CHI Extended Abstracts, стр. 940-943. ACM, (2016)User Experience Evaluation Methods: Lessons Learned from an Interactive TV Case-Study., и . HCSE/HESSD, том 9856 из Lecture Notes in Computer Science, стр. 351-358. Springer, (2016)The bubble user interface: a tangible representation of information to enhance the user experience in IPTV systems., , и . Conference on Designing Interactive Systems (Companion Volume), стр. 85-88. ACM, (2014)Together Distracted? The Effect of Driver-Passenger Collaboration on Workload, Glance Behavior, and Driving Performance., , , , , , и . AutomotiveUI (Adjunct Proceedings), стр. 67-72. ACM, (2022)Together in the Car: A Comparison of Five Concepts to Support Driver-Passenger Collaboration., , , , , и . UI, стр. 183-194. ACM, (2022)Enriching Task Models with Usability and User Experience Evaluation Data., , , и . HCSE, том 11262 из Lecture Notes in Computer Science, стр. 146-163. Springer, (2018)Characterizing Incidents Reporting Systems across Applications Domains., , и . HCI (1), том 8004 из Lecture Notes in Computer Science, стр. 521-530. Springer, (2013)