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A Computer Model for Visual-Daydreaming., , and . AAAI Fall Symposium: Intelligent Narrative Technologies, volume FS-07-05 of AAAI Technical Report, page 103-110. AAAI Press, (2007)Data objects for hasselt elections., and . PDC (2), page 37:1-37:2. ACM, (2018)Computational Explorations of Compatibility and Innovation., and . IFIP CAI, volume 250 of IFIP, page 13-22. Springer, (2007)A computational intuition pump to examine group creativity: building on the ideas of others., and . CoRR, (2016)Robot-Ergonomics: A Proposal for a Framework in HRI., , and . HRI (Companion), page 233-234. ACM, (2018)Procedural urban environments for FPS games., , and . ACSW, page 77. ACM, (2016)The A-Z of Creative Technologies., and . EAI Endorsed Trans. Creative Technol., 5 (15): e3 (2018)Exploration of adaptive gait patterns with a reconfigurable linkage mechanism., , , and . IROS, page 4661-4668. IEEE, (2013)Creative Social Systems., and . AAAI Spring Symposium: Creative Intelligent Systems, page 90-94. AAAI, (2008)Multilevel Computational Creativity., and . ICCC, page 198-204. computationalcreativity.net, (2013)