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Predicting Challenge Outcomes for Students in a Digital Game for Learning Genetics.

, , , , , , , , , and . EDM (Workshops), volume 2592 of CEUR Workshop Proceedings, page 51-59. CEUR-WS.org, (2019)

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STORYEVAL: An Empirical Evaluation Framework for Narrative Generation., , , , and . AAAI Spring Symposium: Intelligent Narrative Technologies II, page 103-110. AAAI, (2009)The Persona Effect: Affective Impact of Animated Pedagogical Agents, , , , , and . page 359-366. (1997)Discovering Tutorial Dialogue Strategies with Hidden Markov Models, , , , , and . Proceeding of the 2009 conference on Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, page 141--148. Amsterdam, The Netherlands, The Netherlands, IOS Press, (2009)Decomposing Drama Management in Educational Interactive Narrative: A Modular Reinforcement Learning Approach., , , and . ICIDS, volume 10045 of Lecture Notes in Computer Science, page 270-282. (2016)Intelligent Multi-Shot Visualization Interfaces for Dynamic 3D Worlds., and . IUI, page 119-126. ACM, (1999)A Supervised Learning Framework for Modeling Director Agent Strategies in Educational Interactive Narrative., , , and . IEEE Trans. Comput. Intellig. and AI in Games, 6 (2): 203-215 (2014)Assessing elementary students' science competency with text analytics., , and . LAK, page 143-147. ACM, (2014)Increasing Believability in Animated Pedagogical Agents., and . Agents, page 16-21. ACM, (1997)Archetype-Driven Character Dialogue Generation for Interactive Narrative., , and . IVA, volume 5208 of Lecture Notes in Computer Science, page 45-58. Springer, (2008)Embodied Affect in Tutorial Dialogue: Student Gesture and Posture., , , , and . AIED, volume 7926 of Lecture Notes in Computer Science, page 1-10. Springer, (2013)