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Designing online experiments: Citizen science approaches to research., , , , , , , , , and 1 other author(s). CSCW Companion, page 498-502. ACM, (2016)The Evolution and Consequences of Peer Producing Wikipedia's Rules., and . ICWSM, page 112-121. AAAI Press, (2017)Fail whaling: designing from deviance and failures in social computing., , , , , , , , and . CHI Extended Abstracts, page 1127-1130. ACM, (2012)Trust Amongst Rogues? A Hypergraph Approach for Comparing Clandestine Trust Networks in MMOGs., , , , and . ICWSM, The AAAI Press, (2011)Community, impact and credit: where should i submit my papers?, , , , , , , and . CSCW Companion, page 89-94. ACM, (2013)The World Is Our Classroom: Developing a Model for International Virtual Internships - The Global Innovations Project., , , , , , and . CSEDU (1), page 297-303. SCITEPRESS, (2022)Dark Gold: Statistical Properties of Clandestine Networks in Massively Multiplayer Online Games., , , , and . SocialCom/PASSAT, page 201-208. IEEE Computer Society, (2010)The Formation of Task-Oriented Groups: Exploring Combat Activities in Online Games., , , , , , , and . CSE (4), page 122-127. IEEE Computer Society, (2009)What aren't we measuring?: methods for quantifying wiki-work., , , , , , and . WikiSym, page 42. ACM, (2012)Practical issues of power control in IEEE 802.11 wireless devices., , , and . ICT, page 1-5. IEEE, (2008)