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Case Study of AR Field Museum for Activating Local Communities.

, , , and . HCI (21), volume 10921 of Lecture Notes in Computer Science, page 428-438. Springer, (2018)

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Particle Display System - A Large Scale Display for Public Space., , , , and . EGVE/ICAT/EuroVR, page 29-36. Eurographics Association, (2009)Design and Analysis of Control Software in Virtual Reality Environment., , , , and . J. Robotics Mechatronics, 4 (1): 20-24 (1992)Development of Stereo Video Avatar in Networked Immersive Projection Environment., , , and . ICIP (3), page 21-25. IEEE, (1999)Evaluating Seniors' Virtual Reality Experience Performed at a Local Community Event in Japan., , , and . HCI (28), volume 12208 of Lecture Notes in Computer Science, page 609-621. Springer, (2020)VisionPainter: Authoring Experience of Visual Impairment in Virtual Reality., , , , , and . HCI (5), volume 13306 of Lecture Notes in Computer Science, page 280-295. Springer, (2022)Work Motivating Factors of the Communications in a Crowd-Powered Microvolunteering Site., , , , , , and . HCI (7), volume 9737 of Lecture Notes in Computer Science, page 359-370. Springer, (2016)Case Study of AR Field Museum for Activating Local Communities., , , and . HCI (21), volume 10921 of Lecture Notes in Computer Science, page 428-438. Springer, (2018)Case Study of Low-Code VR Platform for Training and Evaluating Employee's Service Skills., , , , , , , and . HCI (54), volume 14060 of Lecture Notes in Computer Science, page 267-279. Springer, (2023)Modifying an identified position of edged shapes using pseudo-haptic effects., , , and . VRST, page 93-96. ACM, (2012)Multimedia Virtual Laboratory., , , and . INTERACT, page 885-886. IOS Press, (2001)