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Modifying an identified position of edged shapes using pseudo-haptic effects.

, , , and . VRST, page 93-96. ACM, (2012)

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Case Study of AR Field Museum for Activating Local Communities., , , and . HCI (21), volume 10921 of Lecture Notes in Computer Science, page 428-438. Springer, (2018)Modifying an identified position of edged shapes using pseudo-haptic effects., , , and . VRST, page 93-96. ACM, (2012)Leveraging Tendon Vibration to Extend Pseudo-Haptic Sensations in VR., , , , and . CoRR, (2022)Affective Profile Pictures: Exploring the Effects of Changing Facial Expressions in Profile Pictures on Text-Based Communication., , , , and . CHI, page 270:1-270:17. ACM, (2023)Augmented endurance: controlling fatigue while handling objects by affecting weight perception using augmented reality., , , , , , and . CHI, page 69-78. ACM, (2013)Walking uphill and downhill: redirected walking in the vertical direction., , , and . SIGGRAPH Posters, page 37:1-37:2. ACM, (2017)Swinging 3D lamps: a projection technique to convert a static 2D picture to 3D using wiggle stereoscopy., , and . SIGGRAPH Posters, page 29:1-29:2. ACM, (2017)Beat story: life-log system of subjective time using heart beat rate., , , and . SIGGRAPH Posters, page 121. ACM, (2008)Meta-ryoshka: haptic illusion on perceiving shape., , , , and . SIGGRAPH Posters, page 47. ACM, (2011)Handheld Haptic Interface for Rendering Size, Shape, and Stiffness of Virtual Objects., , , and . ISS, page 411-414. ACM, (2018)