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VRS-NeRF: Accelerating Neural Radiance Field Rendering with Variable Rate Shading.

, , , , and . ISMAR, page 243-252. IEEE, (2023)

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Frozen Factory: A Playful Virtual Experience for Multiple Co-Located Redirected Walking Users., , , , , , , , and . SIGGRAPH Asia XR, page 6:1-6:2. ACM, (2020)Taming Cyclops: Mixed Reality Head-Mounted Displays as Laser Safety Goggles for Advanced Optics Laboratories., , , , , , and . VR Workshops, page 544-545. IEEE, (2022)AR Sound Sandbox: A Playful Interface for Musical and Artistic Expression., , , , and . INTETAIN, volume 215 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 59-76. Springer, (2017)Real-time 3D scans of cardiac surgery using a single optical-see-through head-mounted display in a mobile setup., , , , , , , , , and 1 other author(s). Frontiers Virtual Real., (2022)Interaction Based Redirected Walking., , , , and . Proc. ACM Comput. Graph. Interact. Tech., 4 (1): 9:1-9:16 (2021)Audio-based Vibrotactile Feedback in Multimodal VR Interactions., , , and . VRST, page 43:1-43:2. ACM, (2023)VITALab.Mobile - A Mobile Living Lab., , , , , and . MuC, page 917-920. GI / ACM, (2019)HapRing: A Wearable Haptic Device for 3D Interaction., , and . MuC, page 421-424. De Gruyter Oldenbourg, (2015)Entwicklung und Evaluierung einer Notenwender-App für Klaviernoten., , and . MuC, Gesellschaft für Informatik e.V., (2016)Peripersonal Space Tele-Operation in Virtual Reality: The Role of Tactile - Force Feedback., , , and . AsiaHaptics, volume 14063 of Lecture Notes in Computer Science, page 162-175. Springer, (2022)