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Exploring the effects of image persistence in low frame rate virtual environments.

, , , and . VR, page 19-26. IEEE Computer Society, (2015)

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The Effect of Virtual Reality on Knowledge Transfer and Retention in Collaborative Group-Based Learning for Neuroanatomy Students., , , , , and . SVR, page 92-101. IEEE, (2020)Does Adding Physical Realism to Virtual Reality Training Reduce Time Compression?, , , and . VR Workshops, page 61-66. IEEE, (2023)Comparing Visual Search Patterns in Chest X-Ray Diagnostics., , , , , , , and . ETRA, page 4:1-4:6. ACM, (2023)SURVIVRS: Surround Video-Based Virtual Reality for Surgery Guidance., , , , and . VR Workshops, page 191-195. IEEE, (2023)One-Handed Text Entry in Mobile-Based Virtual Reality: An Ambiguous Keyboard Technique., , , , , , , and . AHFE (17), volume 275 of Lecture Notes in Networks and Systems, page 310-318. Springer, (2021)Simulating Next-Generation User Interfaces for Law Enforcement Traffic Stops., , , and . VR Workshops, page 827-828. IEEE, (2020)An Approach to Designing Next Generation User Interfaces for Public-Safety Organizations., , and . VR, page 944-945. IEEE, (2019)Immersive Virtual Colonoscopy Viewer for Colorectal Diagnosis., , , , , , and . CoRR, (2023)Approaches and Challenges in XR and AI for Health Applications., , , , and . SIGGRAPH ASIA Courses, page 2:1-2:147. ACM, (2023)Exploring Affordances for AR in Laparoscopy., , , , and . VR Workshops, page 147-151. IEEE, (2023)