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Rendering Discrete Random Media Using Precomputed Scattering Solutions.

, , and . Rendering Techniques, page 231-242. Eurographics Association, (2007)

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Rendering Discrete Random Media Using Precomputed Scattering Solutions., , and . Rendering Techniques, page 231-242. Eurographics Association, (2007)Animation and rendering of complex water surfaces., , and . ACM Trans. Graph., 21 (3): 736-744 (2002)Perceptually Based Tone Mapping of High Dynamic Range Image Streams., , and . Rendering Techniques, page 231-242. Eurographics Association, (2005)Dual photography., , , , , , and . ACM Trans. Graph., 24 (3): 745-755 (2005)An Evaluation of Reconstruction Filters for Volume Rendering., and . IEEE Visualization, page 100-107. IEEE Computer Society, (1994)Modeling and Rendering for Realistic Facial Animation., , and . Rendering Techniques, page 231-242. Springer, (2000)Light scattering from human hair fibers., , , , and . ACM Trans. Graph., 22 (3): 780-791 (2003)Inverse Lighting for Photography., and . CIC, page 262-265. Society for Imaging Science and Technology, (1997)Filling Holes in Complex Surfaces using Volumetric Diffusion., , , and . 3DPVT, page 428-438. IEEE Computer Society, (2002)Image-Based BRDF Measurement Including Human Skin., , , , and . Rendering Techniques, page 131-144. Springer, (1999)