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Zone-based Layer Activation: Context-specific Behavior Adaptations across Logically-connected Asynchronous Operations., , , and . COP@ECOOP, page 2:1-2:10. ACM, (2020)Visual design for a tree-oriented projectional editor., , , and . Programming, page 113-119. ACM, (2020)Piggyback Profiling: Enhancing Query Results with Metadata., , , , , , and . LWDA, volume 2191 of CEUR Workshop Proceedings, page 113-125. CEUR-WS.org, (2018)Broadening the View of Live Programmers: Integrating a Cross-Cutting Perspective on Run-Time Behavior into a Live Programming Environment., , , , and . CoRR, (2024)Extensible Tooling for Reactive Programming Based on Active Expressions., , , and . J. Object Technol., 23 (1): 1 (2024)Explicit Tool Support for Implicit Layer Activation., , , and . COP@ECOOP, page 9-17. ACM, (2022)Structured Editing for All: Deriving Usable Structured Editors from Grammars., , , , and . CHI, page 595:1-595:16. ACM, (2023)Exploratory and Live, Programming and Coding, , , , and . The Art, Science, and Engineering of Programming, (July 2018)Implementing Babylonian/S by Putting Examples Into Contexts: Tracing Instrumentation for Example-based Live Programming as a Use Case for Context-oriented Programming., , , , , and . COP@ECOOP, page 17-23. ACM, (2019)Shortening Feedback Loops in a Live Game Development Environment., , , , and . VL/HCC, page 1-5. IEEE, (2021)