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Automated Assistants to Aid Humans in Understanding Team Behaviors.

, , and . RoboCup, volume 1856 of Lecture Notes in Computer Science, page 85-102. Springer, (1999)

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BiLAT: A Game-Based Environment for Practicing Negotiation in a Cultural Context., , , , , , , , and . Int. J. Artif. Intell. Educ., 19 (3): 289-308 (2009)Risk of Injury in Moral Dilemmas With Autonomous Vehicles., , and . Frontiers Robotics AI, (2020)PsychSim: Modeling Theory of Mind with Decision-Theoretic Agents., and . IJCAI, page 1181-1186. Professional Book Center, (2005)Multiple metaphors in metaphoric gesturing., , , and . ACII, page 524-530. IEEE, (2019)Gesture generation with low-dimensional embeddings., and . AAMAS, page 781-788. IFAAMAS/ACM, (2014)A model of gaze for the purpose of emotional expression in virtual embodied agents., and . AAMAS (1), page 199-206. IFAAMAS, (2008)Computationally modeling human emotion., and . Commun. ACM, 57 (12): 56-67 (2014)On Being a Teammate: Experiences Acquired in the design of RoboCup Teams., , , , , and . Agents, page 221-227. ACM, (1999)Role allocation and reallocation in multiagent teams: towards a practical analysis., , and . AAMAS, page 552-559. ACM, (2003)Multi-party, Multi-issue, Multi-strategy Negotiation for Multi-modal Virtual Agents., , , , and . IVA, volume 5208 of Lecture Notes in Computer Science, page 117-130. Springer, (2008)