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An Educational Math Game with a Teachable Agent and a Social Chat.

, , , , and . AIED, volume 6738 of Lecture Notes in Computer Science, page 626. Springer, (2011)

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The Relationship Between Working Memory Capacity and Students' Behaviour in a Teachable Agent-Based Software., , , , and . AIED, volume 9112 of Lecture Notes in Computer Science, page 670-673. Springer, (2015)Audio-visual speech comprehension in noise with real and virtual speakers., , , , and . Speech Commun., (2020)Teaching Without Learning: Is It OK With Weak AI?, and . AIED (2), volume 10948 of Lecture Notes in Computer Science, page 241-245. Springer, (2018)Perseverance Is Crucial for Learning. ÖK! but Can I Take a Break?"., , and . AIED (1), volume 10947 of Lecture Notes in Computer Science, page 532-544. Springer, (2018)A Teachable-Agent Arithmetic Game's Effects on Mathematics Understanding, Attitude and Self-efficacy., , , , and . AIED, volume 6738 of Lecture Notes in Computer Science, page 247-255. Springer, (2011)Educational Potentials in Visually Androgynous Pedagogical Agents., , and . AIED, volume 7926 of Lecture Notes in Computer Science, page 599-602. Springer, (2013)Early Math in a Preschool Context: Spontaneous Extension of the Digital into the Physical., , , and . IxD&A, (2020)The Effect of Visual Gender on Abuse in Conversation with ECAs., , , and . IVA, volume 7502 of Lecture Notes in Computer Science, page 153-160. Springer, (2012)Visual Femininity and Masculinity in Synthetic Characters and Patterns of Affect., , and . ACII, volume 4738 of Lecture Notes in Computer Science, page 654-665. Springer, (2007)Supporting Low-Performing Students by Manipulating Self-efficacy in Digital Tutees., , and . CogSci, cognitivesciencesociety.org, (2017)