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Extending traditional user assistance systems to support an auditory interface.

, , и . Artificial Intelligence and Applications, стр. 684-689. IASTED/ACTA Press, (2007)

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Transforming DITA topics for speech synthesis output., и . Hypertext, стр. 147-148. ACM, (2007)Spatial Sound Enhancing Virtual Story Telling., и . International Conference on Virtual Storytelling, том 2197 из Lecture Notes in Computer Science, стр. 20-29. Springer, (2001)Designing help topics for use with text-to-speech., и . SIGDOC, стр. 157-163. ACM, (2006)Detecting Learning Style through Biometric Technology for Mobile GBL., и . Int. J. Game Based Learn., 2 (2): 55-74 (2012)Harnessing Wireless Technologies for Campus Navigation by Blind Students and Visitors., и . ICCHP (2), том 7383 из Lecture Notes in Computer Science, стр. 67-74. Springer, (2012)Using eye tracking technology to identify visual and verbal learners., , , и . ICME, стр. 1-6. IEEE Computer Society, (2011)Beyond the Gamepad: HCI and Game Controller Design and Evaluation., , , и . Evaluating User Experience in Games, Springer, (2010)Accelerometer & Spatial Audio Technology: Making Touch-Screen Mobile Devices Accessible., , и . ICCHP (1), том 6179 из Lecture Notes in Computer Science, стр. 170-177. Springer, (2010)User Modeling to Support the Development of an Auditory Help System., , и . TSD, том 4629 из Lecture Notes in Computer Science, стр. 390-397. Springer, (2007)Evaluation of pause intervals between haptic/audio cues and subsequent speech information., , и . Mobile HCI, стр. 347-350. ACM, (2008)