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The Design of Card Game for Leukemia Children Based on Narrative Design.

, , , и . AHFE (22), том 973 из Advances in Intelligent Systems and Computing, стр. 261-267. Springer, (2019)

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Другие публикации лиц с тем же именем

Research on Smart Wearable Device Design Based on Semiotic Approach to Product Architecture Design., , и . AHFE (22), том 973 из Advances in Intelligent Systems and Computing, стр. 122-129. Springer, (2019)The Design of Card Game for Leukemia Children Based on Narrative Design., , , и . AHFE (22), том 973 из Advances in Intelligent Systems and Computing, стр. 261-267. Springer, (2019)Broadband Piezoelectric Harvester Utilizing Three-wafer Bonding for Self-powered Wireless Sensor System., , , , , , , и . NEMS, стр. 158-161. IEEE, (2021)Study on Interaction Design of SANGFOR Institute Based on Mental Model., , , , и . AHFE (21), том 972 из Advances in Intelligent Systems and Computing, стр. 365-374. Springer, (2019)Research on the Design and Application of Persuasive Game in Calligraphy Learning., , и . AHFE (17), том 1217 из Advances in Intelligent Systems and Computing, стр. 473-479. Springer, (2020)Gamification Design on Popular Science Education for Children with Hemopathy Based on Serious Game Theory., , и . HCI (37), том 1419 из Communications in Computer and Information Science, стр. 216-225. Springer, (2021)Optimize the Flow of Web Banners Design., , , , и . HCI (33), том 1032 из Communications in Computer and Information Science, стр. 72-77. Springer, (2019)