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Watch This! Observational Learning in VR Promotes Better Far Transfer than Active Learning for a Fine Psychomotor Task.

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Audio-Vision Substitution for Blind Individuals: Addressing Human Information Processing Capacity Limitations., and . J. Sel. Topics Signal Processing, 10 (5): 924-931 (2016)Feeling Colours: Crossmodal Correspondences Between Tangible 3D Objects, Colours and Emotions., , , , and . CHI, page 187:1-187:12. ACM, (2021)Climb-o-Vision: A Computer Vision Driven Sensory Substitution Device for Rock Climbing., , and . CHI Extended Abstracts, page 416:1-416:7. ACM, (2022)Watch This! Observational Learning in VR Promotes Better Far Transfer than Active Learning for a Fine Psychomotor Task., , , , , , and . CHI, page 721:1-721:19. ACM, (2024)Compensating for Distance Compression in Audiovisual Virtual Environments Using Incongruence., , and . CHI, page 200-212. ACM, (2016)Imagine That! Imaginative Suggestibility Affects Presence in Virtual Reality., , , , , , , , , and 5 other author(s). CHI, page 397:1-397:11. ACM, (2023)Dancing with the Avatars: Minimal Avatar Customisation Enhances Learning in a Psychomotor Task., , , , and . CHI, page 714:1-714:16. ACM, (2023)Dancing with the Avatars: Feedforward Learning from Self-Avatars., , , and . CHI Extended Abstracts, page 458:1-458:8. ACM, (2022)Denoising and decoding spontaneous vagus nerve recordings with machine learning., , , , , , and . EMBC, page 1-4. IEEE, (2023)Squishy, Yet Satisfying: Exploring Deformable Shapes' Cross-Modal Correspondences with Colours and Emotions., , , , , , and . CHI, page 331:1-331:20. ACM, (2024)