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Analysis and optimization of pixel usage of light-field conversion from multi-camera setups to 3D light-field displays., , , , , и . ICIP, стр. 86-90. IEEE, (2014)Self-contained slices in H.264 for partial video decoding targeting 3D light-field displays., , и . 3DTV-Conference, стр. 1-4. IEEE, (2015)Comparative Analysis of Box-Covering Algorithms for Fractal Networks., , и . CoRR, (2021)New visual coding exploration in MPEG: Super-MultiView and Free Navigation in Free viewpoint TV., , , , , , , , , и 4 other автор(ы). SD&A, стр. 1-9. Society for Imaging Science and Technology, (2016)Decoding complexity reduction in projection-based light-field 3D displays using self-contained HEVC tiles., , , , и . 3DTV-Conference, стр. 1-4. IEEE, (2016)Perceptual Quality of Reconstructed Medical Images on Projection-Based Light Field Displays., , , , , , , и . eHealth 360°, том 181 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 476-483. Springer, (2016)Perceived quality of angular resolution for light field displays and the validy of subjective assessment., , , , , , и . IC3D, стр. 1-7. IEEE, (2016)Overview of the applicability of H.264/MVC for real-time light-field applications., , , , и . 3DTV-Conference, стр. 1-4. IEEE, (2014)Tangible Holographic 3D Objects with Virtual Touch., , , , , и . ITS, стр. 319-324. ACM, (2015)Wireless Holographic Image Communications Relying on Unequal Error Protected Bitplanes., , , и . IEEE Trans. Vehicular Technology, 66 (8): 7136-7148 (2017)