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A Conflict-Driven Interface Between Symbolic Planning and Nonlinear Constraint Solving., , , и . IEEE Robotics Autom. Lett., 7 (4): 10518-10525 (2022)Goal Recognition Design with Non-Observable Actions., , и . AAAI, стр. 3152-3158. AAAI Press, (2016)Automated Synthesis of Social Laws in STRIPS., , и . AAAI, стр. 9941-9948. AAAI Press, (2020)Automated Verification of Social Laws in Numeric Settings., , и . AAAI, стр. 12087-12094. AAAI Press, (2023)Let's Learn Their Language? A Case for Planning with Automata-Network Languages from Model Checking., , , , , и . AAAI, стр. 13569-13575. AAAI Press, (2020)Automatic Generation of Flexible Plans via Diverse Temporal Planning., , и . AAAI, стр. 6049-6057. AAAI Press, (2021)Goal Recognition Design., , и . ICAPS, AAAI, (2014)Differential game to evaluate the worst case influence of a varying disturbance on the minimal time solution for a small vehicle movement., , , и . MMAR, стр. 312-317. IEEE, (2022)Traffic Light Scheduling, Value of Time, and Incentives., , , и . IJCAI, стр. 4743-4749. ijcai.org, (2018)Evaluating Distributional Predictions of Search Time: Put Up or Shut Up Games (Extended Abstract)., , , , , и . SOCS, стр. 277-278. AAAI Press, (2024)