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Variance Reduction in Monte Carlo Counterfactual Regret Minimization (VR-MCCFR) for Extensive Form Games Using Baselines.

, , , , , and . AAAI, page 2157-2164. AAAI Press, (2019)

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Knowledge-based Dialog State Tracking., , , , and . SLT, page 348-353. IEEE, (2014)Towards Fast Prototyping of IVAs Behavior: Pogamut 2, , , , , , and . IVA'07: Proc. 7th Int'l Conf. on Intelligent Virtual Agents, volume 4722 of LNCS, page 362--363. Paris, France, Springer, (17-19 Sept. 2007)Extensions and Applications of Pogamut 3 Platform., , , , , , , , and . IVA, volume 5773 of Lecture Notes in Computer Science, page 506-507. Springer, (2009)Creating game bots in a few easy steps., , and . MindTrek, page 222-223. ACM, (2009)Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents., , , , , , , , , and 2 other author(s). AGS, volume 5920 of Lecture Notes in Computer Science, page 1-15. Springer, (2009)Pogamut 3 Can Assist Developers in Building AI for Their Videogame Agents, , , , , , , , , and 1 other author(s). Agents for Games and Simulations, volume 5920 of LNAI, Springer, Berlin, (2009)Embracing Data Abundance., , and . ICLR (Workshop), OpenReview.net, (2017)StoryFactory - A Tool for Scripting Machinimas in Unreal Engine 2 and UDK., , , and . ICIDS, volume 7069 of Lecture Notes in Computer Science, page 334-337. Springer, (2011)3D Immersion in Virtual Agents Education., , , , and . ICIDS, volume 5334 of Lecture Notes in Computer Science, page 59-70. Springer, (2008)DyBaNeM: Bayesian Episodic Memory Framework for Intelligent Virtual Agents., and . IVA, volume 8108 of Lecture Notes in Computer Science, page 15-28. Springer, (2013)