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Thematic Units Comparisons Between Analog and Digital Brainstorming., , , , и . HCI (4), том 12765 из Lecture Notes in Computer Science, стр. 257-267. Springer, (2021)The Design and Evaluation of a Chatbot for Human Resources., , , , , , , и . HCI (44), том 1498 из Communications in Computer and Information Science, стр. 239-248. Springer, (2021)What Makes a Well-Documented Notebook? A Case Study of Data Scientists' Documentation Practices in Kaggle., , , , , , и . CHI Extended Abstracts, стр. 445:1-445:7. ACM, (2021)Category Creation Between Digital and Analog Sensemaking Tools in a Cognitive Immersive Environment., , , и . HCI (4), том 13305 из Lecture Notes in Computer Science, стр. 451-460. Springer, (2022)The Rensselaer Mandarin Project - A Cognitive and Immersive Language Learning Environment., , , , , , , , , и 4 other автор(ы). AAAI, стр. 9845-9846. AAAI Press, (2019)Trust in AutoML: exploring information needs for establishing trust in automated machine learning systems., , , , , , , , и . IUI, стр. 297-307. ACM, (2020)How Data Scientists Improve Generated Code Documentation in Jupyter Notebooks., , , , , , , , , и 3 other автор(ы). IUI Workshops, том 2903 из CEUR Workshop Proceedings, CEUR-WS.org, (2021)A Collaborative, Immersive Language Learning Environment Using Augmented Panoramic Imagery., , , , , и . iLRN, стр. 225-229. IEEE, (2020)Language Learning in a Cognitive and Immersive Environment Using Contextualized Panoramic Imagery., , , , и . HCI (35), том 1034 из Communications in Computer and Information Science, стр. 202-209. Springer, (2019)Translating the Pen and Paper Brainstorming Process into a Cognitive and Immersive System., , , , , , и . HCI (2), том 11567 из Lecture Notes in Computer Science, стр. 366-376. Springer, (2019)