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Developing Design Frameworks and Applications for Future Technologies Through Video Game Representations.

, , и . HCI (30), том 11595 из Lecture Notes in Computer Science, стр. 22-34. Springer, (2019)

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Developing Design Frameworks and Applications for Future Technologies Through Video Game Representations., , и . HCI (30), том 11595 из Lecture Notes in Computer Science, стр. 22-34. Springer, (2019)Creating augmented reality authoring tools informed by designer workflow and goals.. Georgia Institute of Technology, Atlanta, GA, USA, (2012)base-search.net (ftgeorgiatech:oai:repository.gatech.edu:1853/45845).Accessibility in Serious Games for Adults Aging with Disability., , , и . HCI (26), том 9194 из Lecture Notes in Computer Science, стр. 61-71. Springer, (2015)