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Question Asking During Collaborative Problem Solving in an Online Game Environment.

, , , , , , and . Intelligent Tutoring Systems, volume 8474 of Lecture Notes in Computer Science, page 617-618. Springer, (2014)

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The DARE Corpus: A Resource for Anaphora Resolution in Dialogue Based Intelligent Tutoring Systems., , , , , and . LREC, page 3199-3203. European Language Resources Association (ELRA), (2014)Automating the Mentor in a Serious Game: A Discourse Analysis Using Finite State Machines., , , and . HCI (29), volume 374 of Communications in Computer and Information Science, page 591-595. Springer, (2013)Electronixtutor integrates multiple learning resources to teach electronics on the web., , , , , , and . L@S, page 33:1-33:2. ACM, (2018)Further Evidence for the Deep-Level Reasoning Question Effect., , , and . AIED, volume 158 of Frontiers in Artificial Intelligence and Applications, page 620-622. IOS Press, (2007)A Data Mining Approach to Construct Production Rules in an Educational Game., , , and . AIED Workshops, volume 1009 of CEUR Workshop Proceedings, CEUR-WS.org, (2013)Using State Transition Networks to Analyze Multi-party Conversations in a Serious Game., , , , and . ITS, volume 7315 of Lecture Notes in Computer Science, page 162-167. Springer, (2012)Typed versus Spoken Conversations in a Multi-party Epistemic Game., , , and . AIED, volume 6738 of Lecture Notes in Computer Science, page 513-515. Springer, (2011)Question Asking During Collaborative Problem Solving in an Online Game Environment., , , , , , and . Intelligent Tutoring Systems, volume 8474 of Lecture Notes in Computer Science, page 617-618. Springer, (2014)Semantic Matching Evaluation of User Responses to Electronics Questions in AutoTutor., , , , , and . L@S, page 36:1-36:4. ACM, (2019)Error Analysis as a Validation of Learning Progressions., , and . EDM, page 245-248. International Educational Data Mining Society (IEDMS), (2014)