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STORYEVAL: An Empirical Evaluation Framework for Narrative Generation., , , , and . AAAI Spring Symposium: Intelligent Narrative Technologies II, page 103-110. AAAI, (2009)Decomposing Drama Management in Educational Interactive Narrative: A Modular Reinforcement Learning Approach., , , and . ICIDS, volume 10045 of Lecture Notes in Computer Science, page 270-282. (2016)Intelligent Multi-Shot Visualization Interfaces for Dynamic 3D Worlds., and . IUI, page 119-126. ACM, (1999)Discovering Tutorial Dialogue Strategies with Hidden Markov Models, , , , , and . Proceeding of the 2009 conference on Artificial Intelligence in Education: Building Learning Systems that Care: From Knowledge Representation to Affective Modelling, page 141--148. Amsterdam, The Netherlands, The Netherlands, IOS Press, (2009)Modeling Task-Based vs. Affect-based Feedback Behavior in Pedagogical Agents: An Inductive Approach., , and . AIED, volume 200 of Frontiers in Artificial Intelligence and Applications, page 25-32. IOS Press, (2009)The Persona Effect: Affective Impact of Animated Pedagogical Agents, , , , , and . page 359-366. (1997)Early Prediction of Museum Visitor Engagement with Multimodal Adversarial Domain Adaptation., , , , , , and . EDM, International Educational Data Mining Society, (2021)Predicting Learning and Affect from Multimodal Data Streams in Task-Oriented Tutorial Dialogue., , , , and . EDM, page 122-129. International Educational Data Mining Society (IEDMS), (2014)Supporting Collaborative Problem Solving in a Game-Based Learning Environment., , , , , , , and . CSCL, International Society of the Learning Sciences, (2019)Assessing Collaborative Problem Solving in the Context of a Game-based Learning Environment., , , , , , and . CSCL, International Society of the Learning Sciences, (2019)