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The augmented reality research progress in collaboration environment of CAR-CA.

, , , , and . VRCAI, page 229-236. ACM, (2010)

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Silicon Wafer Defect Extraction Based on Morphological Filter and Watershed Algorithm., , , and . CSSE (6), page 141-144. IEEE Computer Society, (2008)978-0-7695-3336-0.Unpaired Learning of Roadway-Level Traffic Paths from Trajectories., , , and . CollaborateCom (1), volume 406 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 171-190. Springer, (2021)An Gaussian-Mixture Hidden Markov Models for Action Recognition Based on Key Frame., , and . CISP-BMEI, page 1-5. IEEE, (2018)Scale-aware network with modality-awareness for RGB-D indoor semantic segmentation., , , , and . Neurocomputing, (2022)A wavelet based all-frequency environment lighting rendering method., , and . VRCAI, page 27-33. ACM, (2015)Particle-Based Simulation of Fluid-Solid Coupling., , , and . AsiaSim, volume 402 of Communications in Computer and Information Science, page 373-378. Springer, (2013)Real-time Particle Fluid Simulation with WCSPH., , , , and . PG (Short Papers), Eurographics Association, (2012)A Virtual-Real Interaction Game Design Based on Motion Capture., , and . Edutainment, volume 10345 of Lecture Notes in Computer Science, page 36-43. Springer, (2017)A SPH-based method for interactive fluids simulation on the multi-GPU., , , and . VRCAI, page 423-426. ACM, (2011)An efficient all-frequency environment rendering method for mixed reality., , , and . CISP-BMEI, page 358-362. IEEE, (2016)