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Expected, sensed, and desired: A framework for designing sensing-based interaction, , , , , , , , , and 1 other author(s). ACM Transactions on Computer-Human Interaction (TOCHI), 12 (1): 3--30 (2005)Revealing the realities of collaborative virtual reality., , , , , , and . CVE, page 29-37. ACM, (2000)Eye-balls: juggling with the virtual., , and . Creativity & Cognition, page 265-266. ACM, (2007)The populated web: Browsing, searching and inhabiting the WWW using collaborative virtual environments., , , , and . INTERACT, volume 96 of IFIP Conference Proceedings, page 539-546. Chapman & Hall, (1997)Reporters, Editors and Presenters: Using Embodied Agents to Report on Online Computer Games., , , and . AAMAS, page 1530-1531. IEEE Computer Society, (2004)MarathOn Multiscreen: Group Television Watching and Interaction in a Viewing Ecology., , and . CSCW, page 404-416. ACM, (2016)Designing planned route based interactions for context-aware applications., and . Mobility Conference, page 628-631. ACM, (2007)Designing Musical Soundtracks for Brain Controlled Interface (BCI) Systems., , and . Audio Mostly Conference, page 28:1-28:8. ACM, (2018)Experiences of participatory sensing in the wild., and . UbiComp, page 265-274. ACM, (2009)Virtual Environments for Data Sharing and Visualisation - Populated Information Terrains., and . IDS, page 168-182. Springer, (1994)