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Другие публикации лиц с тем же именем

To use PYA tool or not for learning Japanese hand alphabets., , , , и . Advances in Computer Entertainment Technology, стр. 51. ACM, (2006)Business game development toolkit for the WWW environment., , , , , и . KES, стр. 469-472. IEEE, (1999)Finding users' latent interests for recommendation by learning classifier systems., и . KES, стр. 651-654. IEEE, (2000)Managing information complexity of supply chains via agent-based genetic programming, и . International Journal of Electronic Business, 3 (3/4): 216--224 (июня 2005)An Agent-Based Supply Chain Management Model., , и . PACIS, стр. 6. AISeL, (2001)Toward Design and Analysis of Organizational Intelligence through Learning Multiagent Systems.. PACIS, стр. 78. AISeL, (1997)Product development team formation: effects of organizational- and product-related factors., , и . Comput. Math. Organ. Theory, 26 (1): 88-122 (2020)3-D knowledge structures for customer preference transition., , , и . SMC (2), стр. 6. IEEE, (2002)Categorization of sales patterns to use blog information as book sales prediction., , , , и . ICEC, стр. 1-7. ACM, (2010)In Search of Optimum Possible Organizations through Agent Modeling - Business Environment Recognition Models., , , , и . IAT, стр. 522-526. IEEE Computer Society, (2008)978-0-7695-3496-1.