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Hardware Lighting and Shading.

. Eurographics (State of the Art Reports), Eurographics Association, (2003)

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Matrix radiance transfer., and . SI3D, page 59-64. ACM, (2003)Learning Rigidity in Dynamic Scenes with a Moving Camera for 3D Motion Field Estimation., , , , , and . ECCV (5), volume 11209 of Lecture Notes in Computer Science, page 484-501. Springer, (2018)Tackling 3D ToF Artifacts Through Learning and the FLAT Dataset., , , , and . ECCV (1), volume 11205 of Lecture Notes in Computer Science, page 381-396. Springer, (2018)Loss Functions for Neural Networks for Image Processing, , , and . (2015)cite arxiv:1511.08861Comment: This paper was published in IEEE Transactions on Computational Imaging on December 23, 2016.A Fusion Approach for Multi-Frame Optical Flow Estimation., , , , , and . CoRR, (2018)Conclusions/summary., , and . SIGGRAPH Courses, page 6. ACM, (2006)A Contrastive Learning Approach for Training Variational Autoencoder Priors., , , and . NeurIPS, page 480-493. (2021)Score-based Generative Modeling in Latent Space., , and . NeurIPS, page 11287-11302. (2021)A self-shadow algorithm for dynamic hair using density clustering., , , and . SIGGRAPH Sketches, page 44. ACM, (2004)Real-time global illumination for dynamic scenes., and . SIGGRAPH Courses, page 19:1-19:217. ACM, (2009)