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Games and Software Engineering: Engineering fun, inspiration, and motivation., , , , and . ACM SIGSOFT Softw. Eng. Notes, 48 (1): 85-89 (January 2023)MeetDurian: Can Location-Based Games be Used to Improve COVID-19 Hygiene Habits?, , and . Games Cult., 17 (5): 679-702 (2022)Preface of the 15th International Workshop on Models@run.time'21., , and . MoDELS (Companion), page 1. IEEE, (2021)Learning Neural Search Policies for Classical Planning., , , and . ICAPS, page 522-530. AAAI Press, (2020)Design for Adaptation of Service-Based Applications: Main Issues and Requirements., , , , , and . ICSOC/ServiceWave Workshops, volume 6275 of Lecture Notes in Computer Science, page 467-476. (2009)CAptEvo: Context-Aware Adaptation and Evolution of Business Processes., , , and . ICSOC Workshops, volume 7221 of Lecture Notes in Computer Science, page 252-254. Springer, (2011)An architectural approach to the correct and automatic assembly of evolving component-based systems, , , and . Journal of Systems and Software, 81 (12): 2237-2251 (2008)CAStlE: A Tool for Collective Adaptive Systems Engineering., , and . FAS*W@SASO/ICCAC, page 385-386. IEEE Computer Society, (2017)Automatic synthesis of coordinators for COTS group-ware applications: an example., , and . WETICE, page 123-. IEEE Computer Society, (2003)Adaptation of service-based business processes by context-aware replanning., , , and . SOCA, page 1-8. IEEE Computer Society, (2011)