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Does Repetition Affect Acceptance? A Social Robot Adoption Model for Technologically-Savvy Users in the Caribbean.

, , , , and . HICSS, page 1520-1528. ScholarSpace, (2023)

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Positive Facial and Verbal Sentiments of a Social Robot Mitigates Negative User Perceptions in Attitudinally Dissimilar Interactions., , and . RO-MAN, page 845-851. IEEE, (2022)The virtual little albert experiment: Creating conditioned emotion response in virtual agents., , and . GEM, page 1-8. IEEE, (2015)A Psychometric Detection System to Create Dynamic Psychosocial Relationships Between Non-Player Characters., , and . GEM, page 256-262. IEEE, (2018)Simulating Visual Acuity for Autonomous Agent: A Data-Driven Approach., , and . IVA, page 194-196. ACM, (2019)Transforming BrowserQuest into an epidemiological tool for modelling disease dissemination., and . CGAMES, page 143-148. IEEE Computer Society, (2015)Does Repetition Affect Acceptance? A Social Robot Adoption Model for Technologically-Savvy Users in the Caribbean., , , , and . HICSS, page 1520-1528. ScholarSpace, (2023)Programming with Affect: How Behaviour Trees and a Lightweight Cognitive Architecture Enable the Development of Non-Player Characters with Emotions., , and . GEM, page 1-8. IEEE, (2019)A Framework for Creating Non-Player Characters That Make Psychologically-Driven Decisions., , and . ICCE, page 1-7. IEEE, (2022)Post-diagnosis management of diabetes through a mobile health consultation application., , , and . Healthcom, page 152-157. IEEE, (2014)Does a segmented health bar affect a player's preference for a game? A pilot study., and . GEM, page 1-8. IEEE, (2015)