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Does Repetition Affect Acceptance? A Social Robot Adoption Model for Technologically-Savvy Users in the Caribbean.

, , , , and . HICSS, page 1520-1528. ScholarSpace, (2023)

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iInteriorDesign: a collaborative service system approach towards constructive value co-creation., , and . ICEC, page 29-37. ACM, (2009)Crowdsourcing social network service for social enterprise innovation., and . Inf. Syst. Frontiers, 19 (6): 1311-1327 (2017)GEC-HR: Gamification Exercise Companion for Home Robot with IoT.. HCI (34), volume 1033 of Communications in Computer and Information Science, page 141-145. Springer, (2019)Analyzing social choice and group ranking of online games for product mix innovation., and . Inf. Syst. Frontiers, 19 (6): 1301-1309 (2017)Rank-mediated collaborative tagging recommendation service using video-tag relationship prediction., and . Inf. Syst. Frontiers, 15 (4): 627-635 (2013)尋易(Csmart-Ⅱ):智慧型網路中文資訊檢索系統 (An Intelligent Chinese Information Retrieval System for the Internet) In Chinese., , , , , , , , and . ROCLING, page 121-136. The Association for Computational Linguistics and Chinese Language Processing (ACLCLP), (1996)Network-enabled Knowledge Discovery Recommender Service for Social Search of Content Management System., , and . Int. J. Electron. Bus. Manag., (2014)Optimization of Collaborative Service Systems Using Experience Evaluation Model., and . IEEE SCC, page 244-247. IEEE Computer Society, (2007)Community-Based Social Network Service for Travel Blog Sharing., and . ITNG, page 580-585. IEEE Computer Society, (2010)iDesign : An Intelligent Design Framework for Service Innovation., and . HICSS, page 64. IEEE Computer Society, (2007)