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Другие публикации лиц с тем же именем

Descriptive Linguistic Patterns of Group Conversations in VR., , , , , и . VR Workshops, стр. 785-786. IEEE, (2023)Effect of Duration and Delay on the Identifiability of VR Motion., , , , , , , , , и . WoWMoM, стр. 70-75. IEEE, (2025)Stimulus Sampling With 360-Videos: Examining Head Movements, Arousal, Presence, Simulator Sickness, and Preference on a Large Sample of Participants and Videos., , , , и . IEEE Trans. Affect. Comput., 13 (3): 1416-1425 (2022)Motion and Meaning: Sample-Level Nonlinear Analyses of Virtual Reality Tracking Data., , и . ISMAR Adjunct, стр. 147-152. IEEE, (2021)Socially Late, Virtually Present: The Effects of Transforming Asynchronous Social Interactions in Virtual Reality., , , и . CHI, стр. 794:1-794:19. ACM, (2024)The Belated Guest: Exploring the Design Space for Transforming Asynchronous Social Interactions in Virtual Reality., , и . VR Workshops, стр. 617-618. IEEE, (2023)A Large-Scale Study of Proxemics and Gaze in Groups., , , , и . VR, стр. 409-417. IEEE, (2023)Effect of Data Degradation on Motion Re-Identification., , , , , , и . CoRR, (2024)Effect of Duration and Delay on the Identifiability of VR Motion., , , , , , , , , и . CoRR, (2024)Effect of Data Degradation on Motion Re-Identification., , , , , , и . WoWMoM, стр. 85-90. IEEE, (2025)