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Encasing Computation: Using Digital Fabrication Approaches to Make Microcontrollers Wearable., , , и . TEI, стр. 849-861. ACM, (2020)Textile Game Controllers: Exploring Affordances of E-Textile Techniques as Applied to Alternative Game Controllers., , , , , , , и . TEI, стр. 93:1-93:14. ACM, (2021)Designing Wearable Technology for Opera., , и . Conference on Designing Interactive Systems, стр. 1411-1423. ACM, (2023)Kinetic Body Extensions for Social Interactions., , и . TEI, стр. 736-739. ACM, (2018)Monarch: Self-Expression Through Wearable Kinetic Textiles., , , , и . TEI, стр. 413-414. ACM, (2015)Monarch V2: An Iterative Design Approach to Prototyping a Wearable Electronics Project., , , и . Conference on Designing Interactive Systems, стр. 2215-2227. ACM, (2020)Urban Computing and Mobile Devices, , , , , , , , , и 10 other автор(ы). IEEE Distributed Systems Online, (2007)Heart Waves: A Heart Rate Feedback System Using Water Sounds., , и . TEI, стр. 527-532. ACM, (2020)Toolkits & Wearables: Developing Toolkits for Exploring Wearable Designs., , , , , , , , , и . CHI Extended Abstracts, стр. 111:1-111:5. ACM, (2022)Design-driven research for workplace exergames: the limber case study., , , , , , , и . Gamification, стр. 123-126. ACM, (2013)