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The effectiveness of gamified interactive programs relating to online safety for people with intellectual disability.

, , , and . OZCHI, page 176-181. ACM, (2021)

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Interference in Text Categorisation Experiments., , and . QI, volume 8369 of Lecture Notes in Computer Science, page 22-33. Springer, (2013)Empirical Analysis of the Effect of Dimension Reduction and Word Order on Semantic Vectors., , and . Int. J. Semantic Comput., 6 (3): 329-352 (2012)Factors Influencing Robustness and Effectiveness of Conditional Random Fields in Active Learning Frameworks., , , and . AusDM, volume 158 of CRPIT, page 69-78. Australian Computer Society, (2014)Explorations of Cross-Disciplinary Term Similarity., and . AIRS, volume 9460 of Lecture Notes in Computer Science, page 407-412. Springer, (2015)Tools and methods for objective or contextual evaluation of topic segmentation., and . LREC, page 2498-2503. European Language Resources Association (ELRA), (2006)How to cope with questions typed by dyslexic users., and . AND, volume 303 of ACM International Conference Proceeding Series, page 1-8. ACM, (2008)Towards Universal Search Design., , , , and . ADCS, page 109. ACM, (2014)Restarting the conversation about conversational search: exploring new possibilities for multimodal and collaborative systems with people with intellectual disability., and . CHIIR, page 231-242. ACM, (2024)Enhancing Access to eLearning for People with Intellectual Disability: Integrating Usability with Learning., , and . INTERACT (2), volume 10514 of Lecture Notes in Computer Science, page 13-32. Springer, (2017)Social Robots in Learning Experiences of Adults with Intellectual Disability: An Exploratory Study., , , , and . INTERACT (1), volume 12932 of Lecture Notes in Computer Science, page 266-285. Springer, (2021)