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Designing Therapeutic Activities Based on Tangible Interaction for Children with Developmental Delay.

, , , and . HCI (9), volume 9739 of Lecture Notes in Computer Science, page 183-192. Springer, (2016)

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Evaluating a Tangible Game Video Console for Kids., , and . INTERACT (1), volume 5726 of Lecture Notes in Computer Science, page 141-144. Springer, (2009)Playing with toys on a tabletop active surface., , and . IDC, page 296-299. ACM, (2010)ToyVision: a toolkit to support the creation of innovative board-games with tangible interaction., , and . TEI, page 291-298. ACM, (2013)Assessment of a Tool for Users with Complex Communication Needs., , , and . Interacción, page 34:1-34:2. ACM, (2014)ToyVision: a toolkit for prototyping tabletop tangible games., , and . EICS, page 71-80. ACM, (2012)Children with Special Needs: Comparing Tactile and Tangible Interaction., , , and . INTERACT (4), volume 6949 of Lecture Notes in Computer Science, page 495-498. Springer, (2011)Designing Therapeutic Activities Based on Tangible Interaction for Children with Developmental Delay., , , and . HCI (9), volume 9739 of Lecture Notes in Computer Science, page 183-192. Springer, (2016)Innovative interfaces for Serious Games., , and . EAI Endorsed Trans. Serious Games, 2 (6): e5 (2015)Bringing Tabletop Technology to All: Evaluating a Tangible Farm Game with Kindergarten and Special Needs Children, , and . Personal Ubiquitous Comput., 17 (8): 1577--1591 (December 2013)Toolkit for the development of Interactive Collaborative Environments: architecture and proof of concept., , , and . Interacción, page 32. ACM, (2016)