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Designing Therapeutic Activities Based on Tangible Interaction for Children with Developmental Delay.

, , , and . HCI (9), volume 9739 of Lecture Notes in Computer Science, page 183-192. Springer, (2016)

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Simplificación Estadística de una población de objetos 3D., , and . CEIG, page 225-232. Eurographics Association, (2008)Facial emotional classification: from a discrete perspective to a continuous emotional space., , and . Pattern Anal. Appl., 16 (1): 41-54 (2013)Capturing physiological data for detecting boredom in educational contexts., , , , , and . Interacción, page 27:1-27:5. ACM, (2023)NeuroGame project: multimodal videogame neuro-evaluation., , , , , , , and . Interacción, page 18:1-18:2. ACM, (2012)Emotional virtual agent for mobile devices., and . Interacción, page 39:1-39:2. ACM, (2015)Scalable multimodal fusion for continuous affect sensing., , , and . WACI, page 68-75. IEEE, (2011)Designing Therapeutic Activities Based on Tangible Interaction for Children with Developmental Delay., , , and . HCI (9), volume 9739 of Lecture Notes in Computer Science, page 183-192. Springer, (2016)Sensing facial emotions in a continuous 2D affective space., , and . SMC, page 2045-2051. IEEE, (2010)Automatic Translation System to Spanish Sign Language with a Virtual Interpreter., , and . INTERACT (1), volume 5726 of Lecture Notes in Computer Science, page 196-199. Springer, (2009)Recognizing Emotions from Video in a Continuous 2D Space., , , and . INTERACT (4), volume 6949 of Lecture Notes in Computer Science, page 600-603. Springer, (2011)