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Games Engineering. Wissenschaft mit, über und für Interaktive Systeme

, , , and . Games Studieren - was, wie, wo?, page 269-318. Transcript - Bild und Bit., (2018)

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Adaptation and Integration of GPU-Driven Physics for a Biology Research RIS., and . SEARIS, page 1-7. IEEE, (2018)Games Engineering. Wissenschaft mit, über und für Interaktive Systeme, , , and . Games Studieren - was, wie, wo?, page 269-318. Transcript - Bild und Bit., (2018)Cyber sick but still having fun, , and . Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology, page 325--326. ACM, (2016)Best poster award 🏆.A Human-in-the-Loop Environment for Developmental Biology, , , and . Proceedings of the ECAL 2017, page 475-482. Lyon, France, MIT Press, (September 2017)Games Engineering. Wissenschaft mit, über und für Interaktive Systeme, , , and . Games Studieren - was, wie, wo?, page 269-318. Transcript - Bild und Bit., (2018)A human-in-the-loop environment for developmental biology, , , and . Artificial Life Conference Proceedings 14, page 475--482. MIT Press, (2017)Interactive, Visual Simulation of a Spatio-Temporal Model of Gas Exchange in the Human Alveolus, , , , , and . Frontiers in Bioinformatics, (2022)bioDIVERsity. Ein Computerspiel gegen das Imageproblem von Wasserpflanzen, , , , , and . Mitteilungen der Fränkischen Geographischen Gesellschaft, (2022)Interactive Agent-Based Biological Cell Simulations for Morphogenesis, and . chapter 9, page 115-124. Kassel University Press, (2019)Interactive, Visual Simulation of a Spatio-Temporal Model of Gas Exchange in the Human Alveolus, , , , , and . Frontiers in Bioinformatics, (2022)