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A Machine Learning Approach Using Interpretable Models for Predicting Success of NCAA Basketball Players to Reach NBA.

, , , , , and . ICAART (3), page 758-765. SCITEPRESS, (2024)

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A Reliable Information Acquisition Model for D&D Players., , and . EPIA (1), volume 11804 of Lecture Notes in Computer Science, page 73-85. Springer, (2019)An Application of Genetic Algorithm to the Game of Checkers., , , and . SBGames, page 63-69. IEEE Computer Society, (2011)Mutation Rate Analysis Using a Self-Adaptive Genetic Algorithm on the OneMax Problem., , , and . BRACIS (1), volume 13653 of Lecture Notes in Computer Science, page 195-208. Springer, (2022)A Machine Learning Approach Using Interpretable Models for Predicting Success of NCAA Basketball Players to Reach NBA., , , , , and . ICAART (3), page 758-765. SCITEPRESS, (2024)Boosting GA Performance: A Fuzzy Approach to Uncertainty Issues Involving Parameters in Genetic Algorithms., , , , and . ICAART (3), page 750-757. SCITEPRESS, (2024)A MMORPG Decision-Making Model Based on Persuasive Reciprocity., , , and . IUKM, volume 7027 of Lecture Notes in Computer Science, page 33-47. Springer, (2011)Application of a Genetic Algorithm Based on Abstract Data Type in Electronic Games' Scenarios Adaptive Evolution., , , and . MICAI (Special Sessions), page 28-33. IEEE Computer Society, (2010)