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A Machine Learning Approach Using Interpretable Models for Predicting Success of NCAA Basketball Players to Reach NBA.

, , , , , and . ICAART (3), page 758-765. SCITEPRESS, (2024)

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A solution for personalized t-learning applications integrated with a web educational platform., , , , and . SAC, page 1187-1193. ACM, (2011)Analyzing Aspects of Gamification in the Manifestation of Gaming the System Behavior., , and . FIE, page 1-8. IEEE, (2023)A Multi-Agent Based Framework for Supporting Learning in Adaptive Automated Negotiation., , , , and . ICEIS (4), page 153-158. (2006)ArCoLIVE: uma ferramenta de código livre baseada em componentes para videoconferência., , , , , and . SBSI, page 200-207. (2005)Simulated Learners in Peers Assessment for Introductory Programming Courses., and . AIED Workshops, volume 1432 of CEUR Workshop Proceedings, CEUR-WS.org, (2015)Detecting and Understanding the Impact of Cognitive and Interpersonal Conflict in Computer Supported Collaborative Learning Environments., , , , and . EDM, page 131-140. www.educationaldatamining.org, (2009)Developing Enterprise Applications with Support to Dynamic Unanticipated Evolution., , , , , and . SEKE, page 599-602. Knowledge Systems Institute Graduate School, (2008)An Approach that Support Multiple Linked Representations Within an Intelligent Tutoring System for Helping Students to Develop Skills on Designing Digital Circuits., , , , , , and . WorldCIST (2), volume 445 of Advances in Intelligent Systems and Computing, page 255-264. Springer, (2016)From a Tridimensional View of Domain Knowledge to Multi-agent Tutoring System., , and . SBIA, volume 1515 of Lecture Notes in Computer Science, page 61-72. Springer, (1998)Mathema: A Learning Environment Based on a Multi-Agent Architecture., , and . SBIA, volume 991 of Lecture Notes in Computer Science, page 141-150. Springer, (1995)