Author of the publication

An Integrated Look at Middle School Engagement and Learning in Digital Environments as Precursors to College Attendance.

, , and . Technol. Knowl. Learn., 22 (3): 243-270 (2017)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Detecting Carelessness through Contextual Estimation of Slip Probabilities among Students Using an Intelligent Tutor for Mathematics., , and . AIED, volume 6738 of Lecture Notes in Computer Science, page 304-311. Springer, (2011)Guidance counselor reports of the ASSISTments college prediction model (ACPM)., , , , , , and . LAK, page 479-488. ACM, (2017)An Integrated Look at Middle School Engagement and Learning in Digital Environments as Precursors to College Attendance., , and . Technol. Knowl. Learn., 22 (3): 243-270 (2017)Predicting College Enrollment from Student Interaction with an Intelligent Tutoring System in Middle School., , , and . EDM, page 177-184. International Educational Data Mining Society, (2013)Exploring college major choice and middle school student behavior, affect and learning: what happens to students who game the system?, , , and . LAK, page 36-40. ACM, (2015)Towards an Understanding of Affect and Knowledge from Student Interaction with an Intelligent Tutoring System., , , and . AIED, volume 7926 of Lecture Notes in Computer Science, page 41-50. Springer, (2013)Developing Game-Based Models of Cooperation, Persistence and Problem Solving from Collaborative Gameplay., , and . AIED (2), volume 11626 of Lecture Notes in Computer Science, page 247-251. Springer, (2019)Learning, Moment-by-Moment and Over the Long Term., , , , and . AIED, volume 9112 of Lecture Notes in Computer Science, page 654-657. Springer, (2015)Exploring the Utility of Eye-tracking in Identifying Misconceptions in a Digital Mathematics Game., , , , and . ICLS, International Society of the Learning Sciences, (2020)Affective states and state tests: investigating how affect throughout the school year predicts end of year learning outcomes., , , , and . LAK, page 117-124. ACM, (2013)