Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Flexible and Interactive Crack-Like Patterns Presentation on 3D Objects., , , and . ISCIS, volume 3280 of Lecture Notes in Computer Science, page 90-99. Springer, (2004)Synthesizing transition textures on succession patterns., , , and . GRAPHITE, page 273-276. ACM, (2005)A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects., and . Computer Graphics International, volume 4035 of Lecture Notes in Computer Science, page 554-561. Springer, (2006)Compressing 3D Trees With Rendering Efficiency Based on Differential Data., , and . IEEE Trans. Multim., 15 (2): 304-315 (2013)Fractal territory board game., , , and . IGIC, page 12-16. IEEE Computer Society, (2011)Interactive and Procedural Modeling of Featured Chinese Architectures., , and . Smart Graphics, volume 9317 of Lecture Notes in Computer Science, page 16-28. (2015)RTAIS: Road Traffic Accident Information System., , , , , and . HPCC/SmartCity/DSS, page 1393-1397. IEEE, (2018)Toward Human-like Billiard AI Bot Based on Backward Induction and Machine Learning., , , , and . SSCI, page 924-932. IEEE, (2019)Determining Front-Facing Polygons for Dynamic and Deformable Objects., and . IEICE Trans. Inf. Syst., 88-D (5): 1050-1059 (2005)Terrain Synthesis Based on Microscopic Terrain Feature., , and . Edutainment, volume 5093 of Lecture Notes in Computer Science, page 644-655. Springer, (2008)