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Interactive and Procedural Modeling of Featured Chinese Architectures.

, , and . Smart Graphics, volume 9317 of Lecture Notes in Computer Science, page 16-28. (2015)

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Compressing 3D Trees With Rendering Efficiency Based on Differential Data., , and . IEEE Trans. Multim., 15 (2): 304-315 (2013)Flexible and Interactive Crack-Like Patterns Presentation on 3D Objects., , , and . ISCIS, volume 3280 of Lecture Notes in Computer Science, page 90-99. Springer, (2004)Synthesizing transition textures on succession patterns., , , and . GRAPHITE, page 273-276. ACM, (2005)A Straightforward and Intuitive Approach on Generation and Display of Crack-Like Patterns on 3D Objects., and . Computer Graphics International, volume 4035 of Lecture Notes in Computer Science, page 554-561. Springer, (2006)Fractal territory board game., , , and . IGIC, page 12-16. IEEE Computer Society, (2011)Ting tools: interactive and procedural modeling of Chinese ting., and . Vis. Comput., 29 (12): 1303-1318 (2013)New Approach for Static Gesture Recognition., , , and . J. Inf. Sci. Eng., 22 (5): 1047-1057 (2006)A Talking Face Driven by Voice using Hidden Markov Model., , , and . J. Inf. Sci. Eng., 22 (5): 1059-1075 (2006)Procedurally Generating Game Level with Specified Difficulty., , , , and . GEM, page 1-9. IEEE, (2018)Novel Geometrical Voxelization Approach with Application to Streamlines., , , and . J. Comput. Sci. Technol., 25 (5): 895-904 (2010)