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Inclusive Gaming Creation by Design in Formal Learning Environments: "Girly-Girls" User Group in No One Left Behind.

, , , , , , , , and . HCI (19), volume 9187 of Lecture Notes in Computer Science, page 153-161. Springer, (2015)

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Validation of Toolkits for developing third-generation Android accessible mobile applications., , , , , and . Univers. Access Inf. Soc., 15 (1): 101-127 (2016)Comparative assessment of glucose prediction models for patients with type 1 diabetes mellitus applying sensors for glucose and physical activity monitoring., , , , , , and . Medical Biol. Eng. Comput., 53 (12): 1333-1343 (2015)Innovative Concepts for Prevention and Disease Management of Cardiovascular Diseases., , , , and . EMBC, page 396-399. IEEE, (2006)Data analytics for predicting quality of life changes in head and neck cancer survivors: a scoping review., , , , , and . EMBC, page 2262-2265. IEEE, (2021)Feasibility of a wireless health monitoring system for prevention and health assessment of elderly people., , , , , and . EMBC, page 7306-7309. IEEE, (2013)Developing Accessible Mobile Phone Applications: The Case of a Contact Manager and Real Time Text Applications., , , , , and . HCI (7), volume 6767 of Lecture Notes in Computer Science, page 12-18. Springer, (2011)Using Augmented Reality and Social Media in Mobile Applications to Engage People on Cultural Sites., , , , , , , , , and . HCI (5), volume 8514 of Lecture Notes in Computer Science, page 662-672. Springer, (2014)Multi-stakeholder Approach for Designing an AI Model to Predict Treatment Adherence., , , , , , , , , and 1 other author(s). HCI (19), volume 14029 of Lecture Notes in Computer Science, page 260-271. Springer, (2023)Design Framework for Ambient Assisted Living Platforms., , , , and . HCI (6), volume 5615 of Lecture Notes in Computer Science, page 139-142. Springer, (2009)Designing an ontology for Head and Neck Cancer research., , , , and . BHI, page 1-5. IEEE, (2019)