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Real-time rendering of physically based optical effects in theory and practice., , and . SIGGRAPH Courses, page 23:1-23:14. ACM, (2015)Fast image generation of construcitve solid geometry using a cellular array processor., , , , , , , and . SIGGRAPH, page 95-102. ACM, (1985)Visual simulation of glazed frost., , , , , , , and . SIGGRAPH Posters, page 14. ACM, (2013)Glare Generation Based on Wave Optics., , , , and . PG, page 133-142. IEEE Computer Society, (2004)Automatic recognition system for color drawings of printed circuit board., , , , and . Syst. Comput. Jpn., 20 (5): 69-79 (1989)Rusting and corroding simulation taking into account chemical reaction processes., , , and . SIGGRAPH Posters, page 65:1. ACM, (2016)Interactive Simulation of the Human Eye Depth of Field and Its Correction by Spectacle Lenses., , , and . Comput. Graph. Forum, 26 (3): 627-636 (2007)Ray tracing trimmed rational surface patches., , and . SIGGRAPH, page 337-345. ACM, (1990)Reproduction of the behavior of the wet cloths taking the atmospheric pressure into account., , , , and . SIGGRAPH Posters, page 12. ACM, (2013)Glare simulation and its application to evaluation of bright lights with spectral power distribution., , , , and . SIGGRAPH Posters, page 42. ACM, (2005)