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Demonstration: Rapid one-shot acquisition of dynamic VR avatars., , , , , , , and . VR, page 447-448. IEEE Computer Society, (2017)Sampling based scene-space video processing., , , , and . ACM Trans. Graph., 34 (4): 67:1-67:11 (2015)ActionSnapping: Motion-Based Video Synchronization., and . ECCV (5), volume 9909 of Lecture Notes in Computer Science, page 155-169. Springer, (2016)Revisiting Residual Networks with Nonlinear Shortcuts., , , , , , , and . BMVC, page 12. BMVA Press, (2019)Automatic closed eye correction., , , and . ICIP, page 2433-2436. IEEE, (2009)Globally Optimal Inlier Set Maximization for Atlanta World Understanding., , , and . IEEE Trans. Pattern Anal. Mach. Intell., 42 (10): 2656-2669 (2020)Robust and Efficient Estimation of Absolute Camera Pose for Monocular Visual Odometry., , , , , , and . ICRA, page 2675-2681. IEEE, (2020)Quasi-Globally Optimal and Efficient Vanishing Point Estimation in Manhattan World., , , , , and . ICCV, page 1646-1654. IEEE, (2019)An Omnistereoscopic Video Pipeline for Capture and Display of Real-World VR., , and . ACM Trans. Graph., 37 (3): 37 (2018)Line-based Absolute and Relative Camera Pose Estimation in Structured Environments., , , , , and . IROS, page 6914-6920. IEEE, (2019)