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Enhancing Immersiveness in AR-Based Product Design.

, , , and . ICAT, volume 4282 of Lecture Notes in Computer Science, page 207-216. Springer, (2006)

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Photorealistic interactive virtual environment generation using multiview cameras., , and . VCIP, volume 4310 of Proceedings of SPIE, page 245-254. SPIE, (2001)Sketch on dynamic gesture tracking and analysis exploiting vision-based 3D interface., , , and . VCIP, volume 4310 of Proceedings of SPIE, page 656-666. SPIE, (2001)A User Survey on: How to Deal with Conflicts Resulting from Individual Input Devices in Context-Aware Environments?, , , and . na, (2006)A Unified Framework for Remote Collaboration Using Interactive AR Authoring and Hands Tracking., , , , and . HCI (19), volume 9749 of Lecture Notes in Computer Science, page 132-141. Springer, (2016)A Formal Model for Context-Aware Semantic Augmented Reality Systems., , and . HCI (19), volume 9749 of Lecture Notes in Computer Science, page 91-102. Springer, (2016)User-Independent Face Landmark Detection and Tracking for Spatial AR Interaction., , , , and . HCI (19), volume 9749 of Lecture Notes in Computer Science, page 210-220. Springer, (2016)Duplication Based Distance-Free Freehand Virtual Object Manipulation., and . ISUVR, page 10-13. IEEE, (2017)Stereo imaging using a camera with stereoscopic adapter., , and . SMC, page 1512-1517. IEEE, (2000)Point-and-shoot for ubiquitous tagging on mobile phones., , , and . ISMAR, page 57-64. IEEE Computer Society, (2010)Novel View Synthesis with Multiple 360 Images for Large-Scale 6-DOF Virtual Reality System., , and . VR, page 880-881. IEEE, (2019)