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DireWolf Goes Pack Hunting: A Peer-to-Peer Approach for Secure Low Latency Widget Distribution Using WebRTC.

, , and . ICWE, volume 8541 of Lecture Notes in Computer Science, page 507-510. Springer, (2014)

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Case study on social software use in distributed working environments, , , , , , , , , and 3 other author(s). (2007)Deliverable 15.2, European Network of Excellence ``Prolearn - Professional E-Learning''.Social Software for Life-long Learning, , , , , , , , and . Educational Technology & Society, 10 (3): 72-83 (2007)Encyclopedia of Multimedia 2nd edition, , , , , , , and . chapter Multimedia Metadata Standards, Springer, (2008)Well-Balanced Usability & Annotation Complexity in Interactive Video Semantization., , , , , , and . MUE, page 1-8. IEEE, (2010)Enabling visual community learning analytics with Internet of Things devices, and . Computers in Human Behavior, (2018)Community Learning Analytics - Challenges and Opportunities.. ICWL, volume 8167 of Lecture Notes in Computer Science, page 284-293. Springer, (2013)A Microservice Approach for Near Real-Time Collaborative 3D Objects Annotation on the Web., , and . ICWL, volume 9412 of Lecture Notes in Computer Science, page 187-196. Springer, (2015)Learning analytics for workplace and professional learning., , , and . LAK, page 484-485. ACM, (2016)Near-Real-Time Social Computing.. Computer, 48 (9): 90-92 (2015)Scaling Mentoring Support with Distributed Artificial Intelligence., , , , , , and . ITS, volume 12149 of Lecture Notes in Computer Science, page 38-44. Springer, (2020)