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IT-Supported Request Management for Clinical Radiology: Contextual Design and Remote Prototype Testing.

, , , , and . CHI Extended Abstracts, page 45:1-45:8. ACM, (2022)

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Approaching Difficult Terrain with Sensitivity: A Virtual Reality Game on the Five Stages of Grief., , , , and . VS-GAMES, page 1-4. IEEE, (2019)VR-Assisted vs Video-Assisted Teacher Training, , , , , and . Proceedings of the 25th IEEE Virtual Reality conference (VR '18), page 625-626. IEEE, (2018)Develop your strengths by gaming: Towards an inventory of gamificationable skills, and . Proccedings der INFORMATIK 2013, 43. Jahrestagung der Gesellschaft für Informatik, Workshop Virtuelle Welten und Gamification, (2013)Breaking Bad Behaviours: A New Tool for Learning Classroom Management using Virtual Reality, , , , , and . Frontiers in ICT, (2016)Congruence and Plausibility, Not Presence: Pivotal Conditions for XR Experiences and Effects, a Novel Approach., and . Frontiers Virtual Real., (2022)IT-Supported request management for clinical radiology: Analyzing Requirements through Contextual Interviews., , , , and . MuC, page 120-124. ACM, (2021)The Impact of Implicit and Explicit Feedback on Performance and Experience during VR-Supported Motor Rehabilitation., , , , , and . VR, page 382-391. IEEE, (2021)Teaching and Learning in Social Mixed Reality Focusing on Transcultural Education: Pre-Service Teachers' Perspectives, , , and . Proceedings of Society for Information Technology & Teacher Education International Conference 2024, page 136-145. Las Vegas, Nevada, United States, Association for the Advancement of Computing in Education (AACE), (April 2024)Evaluating scala, actors, & ontologies for intelligent realtime interactive systems., , , and . Proceedings of the 18th ACM symposium on Virtual reality software and technology, page 153--160. ACM, (2012)Avatar Anthropomorphism and Acrophobia, , , and . Proceedings of the 22Nd ACM Conference on Virtual Reality Software and Technology, page 315--316. New York, NY, USA, ACM, (2016)