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Robust quasistatic finite elements and flesh simulation.

, , , and . Symposium on Computer Animation, page 181-190. ACM, (2005)

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Fast Grid-Based Nonlinear Elasticity for 2D Deformations., , , , and . Symposium on Computer Animation, page 67-76. Eurographics Association, (2014)Hybrid simulation of deformable solids., , , and . Symposium on Computer Animation, page 81-90. Eurographics Association, (2007)Physical simulation for animation and visual effects: parallelization and characterization for chip multiprocessors., , , , , , , , and . ISCA, page 220-231. ACM, (2007)Color and/or Texture Segmentation Using Deterministic Relaxation and Fast Marching Algorithms., , and . ICPR, page 3621-3624. IEEE Computer Society, (2000)Facial Muscle Activations from Motion Capture., and . CVPR (2), page 1195. IEEE Computer Society, (2005)Simulating speech with a physics-based facial muscle model., , , and . Symposium on Computer Animation, page 261-270. Eurographics Association, (2006)Arbitrary cutting of deformable tetrahedralized objects., , and . Symposium on Computer Animation, page 73-80. Eurographics Association, (2007)Fast Marching to Moving Object Location., and . Scale-Space, volume 1682 of Lecture Notes in Computer Science, page 447-452. Springer, (1999)A computer based facial flaps simulator using projective dynamics., , , and . Comput. Methods Programs Biomed., (2022)FEM simulation of 3D deformable solids: a practitioner's guide to theory, discretization and model reduction., and . SIGGRAPH Courses, page 20:1-20:50. ACM, (2012)