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Real-time Color Ball Tracking for Augmented Reality.

, , and . IPT/EGVE, page 9-16. Eurographics Association, (2008)

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The Most Expensive Museum in the World: Three Player Cooperative Game Between VR and PC Platforms Investigating Empathy between Players and Historical Characters., and . SIGGRAPH Asia Art Papers, page 12:1-12:6. ACM, (2023)Graph Cut Based Point-Cloud Segmentation for Polygonal Reconstruction., and . ISVC (2), volume 5876 of Lecture Notes in Computer Science, page 218-227. Springer, (2009)On Improving 3D U-net Architecture., , and . ICSOFT, page 649-656. SciTePress, (2019)Moon Base: A Serious Game for Education., , and . VS-GAMES, page 1-4. IEEE, (2019)Real-time Color Ball Tracking for Augmented Reality., , and . IPT/EGVE, page 9-16. Eurographics Association, (2008)Studying the Role of Non-Player Users (Spectator and Operator) in XR Single and Multiplayer Experiences., and . CogInfoCom, page 129-134. IEEE, (2023)The Langweil Model of Prague - a Challenge for State-of-the-art 3D Reconstruction Techniques., and . Eurographics (Posters), page 5-6. Eurographics Association, (2011)User Driven 3D Reconstruction Environment., and . ISVC (1), volume 7431 of Lecture Notes in Computer Science, page 104-114. Springer, (2012)Multi-user Immersive 3D Reconstruction Environment., , and . Eurographics (Posters), page 27-28. Eurographics Association, (2012)Augmented reality experiments with industrial robot in industry 4.0 environment., , and . INDIN, page 176-181. IEEE, (2016)